Getting Started with SpriteKit. Jorge Jordan

Getting Started with SpriteKit


Getting.Started.with.SpriteKit.pdf
ISBN: 9781785887338 | 182 pages | 5 Mb


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Getting Started with SpriteKit Jorge Jordan
Publisher: Packt Publishing, Limited



Bullet Physics Tutorial: Getting Started or Sprite Kit's physics engine, because this physics engine is 3D, not 2D! In iOS 7, Apple introduced Sprite Kit, a framework for the high- performance rendering of 2D graphics. First you'll want to clear out much of the existing project code. Otherwise, keep reading on to get started with Sprite Kit! Oct 31, 2013 - 12 min - Uploaded by Kii Cloud and Kii Cloud. Get started by downloading our art pack for this game. Since this is a card game, the best place to start is with the actual cards. This section covers the basics of making 2D games with Sprite Kit. Before we get started, I wanted to discuss how Metal compares to higher level frameworks like Sprite Kit, Scene Kit, or Unity. Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework. This tutorial builds on the following Sprite Kit tutorials: So making a Sprite Kit game use the retina display is pretty easy Getting Started.





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